ID3D11ShaderReflection::IsSampleFrequencyShader Method

Indicates whether a shader is a sample frequency shader.

Syntax

public:
BOOL IsSampleFrequencyShader()  

Return value

Type: BOOL 

Returns true if the shader is a sample frequency shader; otherwise returns false.

Remarks

This method’s interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11ShaderReflection

ID3D11ShaderReflection Members