VgbView is a console tool that allows viewing a gesture database in real time, without first integrating the database into a title.
Use VgbView to quickly iterate and experiment with various project settings, comparing the results in terms of accuracy, runtime memory, and CPU requirements.
Designers and technical artists can use VgbView to view the gesture database before database access is added to title code.
Note Because of the potential changes in the areas such as the NUI processing pipeline, the Visual Gesture Builder (VGB) tagging/training process and pay-to-play technologies, you need to use the latest XDK to rebuild the VGB gesture database to be consumable by VgbView. However, no changes to the metadata or tagging data are required to rebuild a VGB database. To rebuild a VGB database, load a VGB project (.vgbproj) from Visual Gesture Builder and then select Build to build a database.
Important VgbView is not installed on your dev kit by default. You must manually install this app from the %XboxOneXDKLatest%\sideload\VgbView folder under your XDK installation.
There are two ways to launch VgbView.
To launch it in the Development Kit Launcher, navigate to VgbView, and then press A button.
To launch it in Visual Gesture Builder:
A script will run and display information in the Output window on the Development PC, and then activate VgbView on the dev kit.
The following control functionality is currently available in VgbView. Future releases will provide more control actions.
VgbView currently displays the following essential information. Future releases will provide more extensive capability.
For more information about the user interface, see Visual Gesture Builder User Interface.