ID3D11DeviceContextX::OMSetDepthStencilStateX Method

Sets the depth stencil state, for Xbox.

Syntax

public:
void OMSetDepthStencilStateX(
         ID3D11DepthStencilState *pDepthStencilState
)  

Parameters

pDepthStencilState
Type: ID3D11DepthStencilState *

[in, optional] The depth stencil state, as a pointer to an ID3D11DepthStencilState.

Return value

None.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceContextX Interface

ID3D11DeviceContextX Members