Registers a callback that will be triggered when the Xbox Live Compute platform determines the server instance needs to be quarantined.
public:
void RegisterQuarantineCallback(
std::function<void(void)> callback
)
callback
Type: std::function<void(void)>
A callable object with the signature void(void).
When RegisterQuarantineCallback is called, the game host will have already been removed from the Multiplayer Session Directory (MPSD) session. Add code into this callback for extra debug logging if needed.
Header: Declared in ServerStateLifetimeManagement.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).