ID3D11DeviceContextX::RemapShaderResourceInheritance Method

Remaps shader resource inheritance.

Syntax

public:
void RemapShaderResourceInheritance(
         D3D11_STAGE Stage,
         UINT Slot,
         D3D11_STAGE InheritStage,
         UINT InheritSlot
)  

Parameters

Stage
Type: D3D11_STAGE 

[in] The stage, as a D3D11_STAGE.

Slot
Type: UINT 

[in] The slot number.

InheritStage
Type: D3D11_STAGE 

[in] The stage to inherit, as a D3D11_STAGE.

InheritSlot
Type: UINT 

[in] The slot number to inherit.

Return value

None.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceContextX Interface

ID3D11DeviceContextX Members