The Reset method resets the audio stream.
public:
HRESULT Reset(
void
)
Type: voidÂ
This method does not take any parameters.
Type: HRESULTÂ
If the method succeeds, it returns S_OK. If the method succeeds and the stream was already reset, the method returns S_FALSE. If it fails, possible return codes include, but are not limited to, the values shown in the following table.
| Return code | Description |
|---|---|
| AUDCLNT_E_NOT_INITIALIZED | The audio stream has not been successfully initialized. |
| AUDCLNT_E_NOT_STOPPED | The audio stream was not stopped at the time the call was made. |
| AUDCLNT_E_BUFFER_OPERATION_PENDING | The client is currently writing to or reading from the buffer. |
| AUDCLNT_E_SERVICE_NOT_RUNNING | The audio service is not running. |
Refer to WASAPI error codes.
This method requires prior initialization of the IAudioClient interface. All calls to this method will fail with the error AUDCLNT_E_NOT_INITIALIZED until the client initializes the audio stream by successfully calling the IAudioClient::Initialize method.
Reset is a control method that the client calls to reset a stopped audio stream. Resetting the stream flushes all pending data and resets the audio clock stream position to 0. This method fails if it is called on a stream that is not stopped.
Header: Declared in audioclient.h.
Library: Use mmdevapi.lib.