ID3D11DeviceContextX::SetBorderColorPalette Method

Sets the location of the border color palette.

Syntax

public:
void SetBorderColorPalette(
         ID3D11Buffer *pBuffer,
         UINT OffsetInBytes,
         UINT Flags
)  

Parameters

pBuffer
Type: ID3D11Buffer *

[in] The buffer, as a pointer to ID3D11Buffer.

OffsetInBytes
Type: UINT 

[in] The offset within the buffer, in bytes.

Flags
Type: UINT 

[in] Reserved. Specify 0 for this parameter.

Return value

None.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceContextX Interface

ID3D11DeviceContextX Members