ID3D11InfoQueue::SetBreakOnID Method

Set a message identifier to break on when a message with that identifier passes through the storage filter.

Syntax

public:
HRESULT SetBreakOnID(
         D3D11_MESSAGE_ID ID,
         BOOL bEnable
)  

Parameters

ID
Type: D3D11_MESSAGE_ID 

[in] Message identifier to break on (see D3D11_MESSAGE_ID).

bEnable
Type: BOOL 

[in] Turns this breaking condition on or off (true for on, false for off).

Return value

Type: HRESULT 

This method returns one of the following Direct3D 11 return codes.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11InfoQueue

ID3D11InfoQueue Members