ID3D11ComputeContextX::SetFastResources_Debug Method

Do not use. For internal use only.

Syntax

public:
void SetFastResources_Debug(
         UINT *pTableStart,
         UINT *pTableEnd
)  

Parameters

pTableStart
Type: UINT *

[in]

pTableEnd
Type: UINT *

[in]

Return value

None.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Optimizing Monolithic Driver Performance

Fast Semantics

Fast Semantics Render Loops

Reference

ID3D11ComputeContextX Interface

ID3D11ComputeContextX Members