Sets the callback functions to invoke when the GPU hangs.
public:
void SetHangCallbacksX(
D3D12XBOX_HANGBEGINCALLBACK pBeginCallback,
D3D12XBOX_HANGPRINTCALLBACK pPrintCallback,
D3D12XBOX_HANGDUMPCALLBACK pDumpCallback
)
pBeginCallback
Type: D3D12XBOX_HANGBEGINCALLBACK
[in] Pointer to the callback function to invoke when a GPU hang begins.
pPrintCallback
Type: D3D12XBOX_HANGPRINTCALLBACK
[in] Pointer to the callback function to invoke when printing information for a GPU hang.
pDumpCallback
Type: D3D12XBOX_HANGDUMPCALLBACK
[in] Pointer to the callback function to invoke when dumping information for a GPU hang.
Type: void
This method does not return a value.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.