ID3D11InfoQueue::SetMessageCountLimit Method

Set the maximum number of messages that can be added to the message queue.

Syntax

public:
HRESULT SetMessageCountLimit(
         UINT64 MessageCountLimit
)  

Parameters

MessageCountLimit
Type: UINT64 

[in] Maximum number of messages that can be added to the message queue. -1 means no limit.

Return value

Type: HRESULT 

This method returns one of the following Direct3D 11 return codes.

Remarks

When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11InfoQueue

ID3D11InfoQueue Members