Turns the debug output on or off.
public:
void SetMuteDebugOutput(
DXGI_DEBUG_ID Producer,
BOOL bMute
)
Producer
Type: DXGI_DEBUG_ID
[in] A DXGI_DEBUG_ID value that identifies the entity that gets the mute status.
bMute
Type: BOOL
[in] A Boolean value that specifies whether to turn the debug output on or off (TRUE for on, FALSE for off).
Header: Declared in dxgidebug.h.
Library: Use d3d11.lib.