Configures the counters used in an occlusion query.
public:
void SetOcclusionQueryControlX(
const D3D12XBOX_OCCLUSION_QUERY_CONTROL *pControl
)
pControl
Type: D3D12XBOX_OCCLUSION_QUERY_CONTROLĀ *
[in, optional] A set of configuration parameters, as a pointer to a D3D12XBOX_OCCLUSION_QUERY_CONTROL structure. To apply the default configuration, specify NULL.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.