ID3D11DeviceContextX::SetScreenExtentsQuery Method

Sets the screen extents query. Screen extents are the 2D bounding rectangles that encompass some rendering. The hardware can collect these rectangles as part of scan conversion, and titles can make use of this information such as for culling.

Syntax

public:
void SetScreenExtentsQuery(
         UINT Value
)  

Parameters

Value
Type: UINT 

[in] The register value to be set to the PA_SC_SCREEN_EXTENT_CONTROL register. Specify 0 to disable screen extents capture.

Return value

Type: void 

Returns nothing.

Remarks

Screen extents were used on Xbox 360 for predicated tiling.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceContextX::CollectScreenExtents

ID3D11DeviceContextX Interface

ID3D11DeviceContextX Members