Sets graphics processing unit (GPU) debug reference default tracking options for specific resource types.
public:
HRESULT SetTrackingOptions(
UINT ResourceTypeFlags,
UINT Options
)
ResourceTypeFlags
Type: UINT
A D3D11_SHADER_TRACKING_RESOURCE_TYPE-typed value that specifies the type of resource to track.
Options
Type: UINT
A combination of D3D11_SHADER_TRACKING_OPTIONS-typed flags that are combined by using a bitwise OR operation. The resulting value identifies tracking options. If a flag is present, the tracking option that the flag represents is set to “on”; otherwise the tracking option is set to “off.”
Type: HRESULT
This method returns one of the Direct3D 11 return codes.
Header: Declared in d3d11sdklayers.h.
Library: Use d3d11.lib.