ServerStateLifetimeManagement::Startup Method

Initializes GSDK and allows its other critical functions to be called.

Syntax

public:
void Startup()  

Return value

None.

Remarks

After calling Startup the game server instance will change to the Initializing state. This should be the first call made in the server title code.

Requirements

Header: Declared in ServerStateLifetimeManagement.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

ServerStateLifetimeManagement