BoundingFrustum::Transform Method (BoundingFrustum&, CXMMATRIX)

Transforms the BoundingFrustum by the specified transformation matrix.

Syntax

public:
void Transform(
         BoundingFrustum &Out,
         CXMMATRIX M
)  

Parameters

Out
Type: BoundingFrustum 

[out] The transformed BoundingFrustum.

M
Type: CXMMATRIX 

[in] The transformation matrix.

Note The transformation matrix cannot contain a scale transform.

Return value

None.

Requirements

Header: Declared in directxcollision.h.