BoundingFrustum::Transform Method (BoundingFrustum&, float, XMVECTOR, XMVECTOR)

Transforms the BoundingFrustum using the specified scale, rotation and translation vectors.

Syntax

public:
void Transform(
         BoundingFrustum &Out,
         float Scale,
         XMVECTOR Rotation,
         XMVECTOR Translation
)  

Parameters

Out
Type: BoundingFrustum 

[out] The transformed BoundingFrustum.

Scale
Type: float 

[in] The value to scale the BoundingFrustum by.

Rotation
Type: XMVECTOR 

[in] The value to rotate the BoundingFrustum by.

Translation
Type: XMVECTOR 

[in] The value to translate the BoundingFrustum by.

Return value

None.

Requirements

Header: Declared in directxcollision.h.