Read the following information for help with troubleshooting issues:

Use the following solutions to resolve your issues:
To enable Visual Studio debugging on a development computer that is running Windows 7, install Windows hotfix 2588507. You do not need to install this update if your development computer is running Windows 8 or later as the Xbox One XDK installs this hotfix automatically if it is not already installed on your development computer.
When you write files to the game drive and then terminate the game, it can sometimes take several minutes for those files to be available through the \myconsole\packagepath file share, where:
For example: \10.123.123.123\crashapp1_1.0.0.0_x64__zjr0dfhgjwvde
This appears to be a known Windows client issue. The solution is to set DirectoryCacheLifetime to zero on your development computer, then restart your development computer. For details on how to set DirectoryCacheLifetime, see SMB2 Client Redirector Caches Explained.
There is also a recent hotfix for Windows 7 that should address this issue: http://support.microsoft.com/kb/2769790/en-us, “File that a user adds to a remote folder is not displayed in Windows Explorer on a computer that is running Windows 7 or Windows Server 2008 R2”.
As an alternative to setting DirectoryCacheLifetime to zero, you can work around this issue by writing a temporary file to the file share and then deleting the temporary file from the file share.
For example:
echo hi! > \myconsole\packagepath\temp.txt del \myconsole\packagepath\temp.txt where myconsole and packagepath are defined as above.
If your Xbox One X dev kit fails to connect to the wired network and falls back to the wireless network, try the following: