XGTextureAddressComputer Class

Holds a computed texture layout for a given texture resource, along with additional state that allows the user to perform texture element microtiling and macrotiling.

Syntax

XGTextureAddressComputer  

Remarks

The class is reference-counted and will delete itself when its reference count reaches zero.

Requirements

Header: Declared in xg.h.

Library: Use xg_x.lib.

See also

XGTextureAddressComputer Members