XMFLOAT4 Structure

Describes a 4D vector consisting of four single-precision floating-point values.

For a list of additional functionality such as constructors and operators that are available using XMFLOAT4 when you are programming in C++, see XMFLOAT4 Extensions.

Note

See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.

Syntax

struct XMFLOAT4  

Remarks

XMFLOAT4 can be loaded into instances of XMVECTOR by using XMLoadFloat4.

Instances of XMVECTOR can be stored into an instance of XMFLOAT4 with XMStoreFloat4.

Namespace: Use DirectX

Requirements

Header: Declared in directxmath.h.