XMUINT2 Structure

A 2D vector where each component is an unsigned integer.

For a list of additional functionality such as constructors and operators that are available using XMUINT2 when you are programming in C++, see XMUINT2 Extensions.

Note

See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.

Syntax

struct XMUINT2  

Remarks

You can use XMLoadUInt2 to load XMUINT2 into instances of XMVECTOR.

You can use XMStoreUInt2 to store instances of XMVECTOR into an instance of XMUINT2.

Namespace: Use DirectX

Requirements

Header: Declared in directxmath.h.