A 2D vector where each component is an unsigned integer.
For a list of additional functionality such as constructors and operators that are available using XMUINT2 when you are programming in C++, see XMUINT2 Extensions.
Note
See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.
struct XMUINT2
You can use XMLoadUInt2 to load XMUINT2 into instances of XMVECTOR.
You can use XMStoreUInt2 to store instances of XMVECTOR into an instance of XMUINT2.
Namespace: Use DirectX
Header: Declared in directxmath.h.