Transforms a stream of 2D normal vectors by a given matrix.
XMFLOAT2* XMVector2TransformNormalStream(
XMFLOAT2 *pOutputStream,
size_t OutputStride,
const XMFLOAT2 *pInputStream,
size_t InputStride,
size_t VectorCount,
CXMMATRIX M
)
pOutputStream
Type: XMFLOAT2 *
[out]
Address of the first XMFLOAT2 in the destination stream.
OutputStride
Type: size_t
[in]
Stride, in bytes, between vectors in the destination stream.
pInputStream
Type: XMFLOAT2 *
[in]
Address of the first XMFLOAT2 in the stream to be transformed.
InputStride
Type: size_t
[in]
Stride, in bytes, between vectors in the input stream.
VectorCount
Type: size_t
[in]
Number of vectors to transform.
M
Type: CXMMATRIX
[in]
Transformation matrix.
Type: XMFLOAT2 *
Returns the address of the first XMFLOAT2 in the destination stream.
Each vector in the input stream must be normalized.
XMVector2TransformNormalStream uses row 0 and 1 of the input transformation matrix for rotation and scaling. Rows 2 and 3 are ignored.
Header: Declared in directxmath.h.