Tests whether two 4D vectors are equal.
bool XMVector4Equal(
XMVECTOR V1,
XMVECTOR V2
)
V1
Type: XMVECTOR
4D vector.
V2
Type: XMVECTOR
4D vector.
Type: bool
Returns true if the 4D vectors are equal and false otherwise.
The following pseudocode demonstrates the operation of the function:
return ( V1.x == V2.x &&
V2.y == V2.y &&
V2.z == V2.z &&
V2.w == V2.w );
Header: Declared in directxmath.h.