Tests whether one 4D vector is less-than-or-equal-to another 4D vector.
bool XMVector4LessOrEqual(
XMVECTOR V1,
XMVECTOR V2
)
V1
Type: XMVECTOR
4D vector.
V2
Type: XMVECTOR
4D vector.
Type: bool
Returns true if V1 is less-than-or-equal-to V2, and false otherwise. See the remarks section.
The following pseudocode demonstrates the operation of the function:
return ( V1.x <= V2.x && V1.y <= V2.y &&
V1.z <= V2.z && V1.w <= V2.w );
Header: Declared in directxmath.h.