Flags that the D3D11XHANGBEGINCALLBACK can provide to indicate information about the hang.
enum D3D11X_HANG_FLAGS
{
D3D11X_HANG_FENCE_DEADLOCK
};
| Constant | Description |
|---|---|
| D3D11X_HANG_FENCE_DEADLOCK | Hang fence deadlock. Indicates that two GPU units have deadlocked by waiting on each other’s fences. |
D3D11X_HANG_FLAGS flags are returned in the Flags parameter of a GPU hang dump callback:
typedef UINT (*D3D11XHANGBEGINCALLBACK) ( UINT64 Flags );
The Flags parameter is a bitwise-OR’d combination of D3D11X_HANG_FLAGS enumeration constants.
For more information about D3D11XHANGBEGINCALLBACK, see SetHangCallbacks.
Header: Declared in d3d11_x.h.