Gets the type of compute context, such as immediate or deferred.
typedef enum D3D11_COMPUTE_CONTEXT_TYPE
{
D3D11_COMPUTE_CONTEXT_IMMEDIATE,
D3D11_COMPUTE_CONTEXT_DEFERRED
} D3D11_COMPUTE_CONTEXT_TYPE;
| Constant | Description |
|---|---|
| D3D11_COMPUTE_CONTEXT_IMMEDIATE | Compute-only immediate context. |
| D3D11_COMPUTE_CONTEXT_DEFERRED | Deferred. |
This enumeration is returned by ID3D11ComputeContextX::GetType.
Header: Declared in d3d11_x.h.