Debug message severity levels for an information queue.
typedef enum D3D11_MESSAGE_SEVERITY
{
D3D11_MESSAGE_SEVERITY_CORRUPTION = 0,
D3D11_MESSAGE_SEVERITY_ERROR,
D3D11_MESSAGE_SEVERITY_WARNING,
D3D11_MESSAGE_SEVERITY_INFO,
D3D11_MESSAGE_SEVERITY_MESSAGE
} D3D11_MESSAGE_SEVERITY;
Use these values to allow or deny message categories to pass through the storage and retrieval filters for an information queue (see D3D11_INFO_QUEUE_FILTER). This API is used by ID3D11InfoQueue::AddApplicationMessage.
Header: Declared in d3d11sdklayers.h.
Library: Use d3d11.lib.