D3D12XBOX_COMMAND_LIST_FLAGS Enumeration

Flags for the specification of command list creation options.

Syntax

typedef enum D3D12XBOX_COMMAND_LIST_FLAGS
{
    D3D12XBOX_COMMAND_LIST_FLAG_NONE = 0x0,
    D3D12XBOX_COMMAND_LIST_FLAG_DISABLE_AUTOMATIC_KICKOFFS = 0x2
} D3D12XBOX_COMMAND_LIST_FLAGS;  

Constants

Constant Description
D3D12XBOX_COMMAND_LIST_FLAG_NONE No flags.
D3D12XBOX_COMMAND_LIST_FLAG_DISABLE_AUTOMATIC_KICKOFFS Disable the automatic submission of segments to the GPU that occurs upon pre-Close command list execution and after subsequent segment completion. When automatic kickoffs have been disabled, manual kickoffs may still be performed by calling KickoffX on the command list or its execution queue.

Remarks

This enumeration is used by the D3D12XBOX_COMMAND_LIST_DESC structure.

Requirements

Header: Declared in d3d12_x.h.

See also

ExecuteCommandLists

ID3D12GraphicsCommandList::KickoffX

ID3D12XboxDmaCommandList::KickoffX