Specifies the first and second comparisons to perform.
typedef struct D3D12XBOX_HISTENCIL_CONTROL {
D3D12XBOX_HISTENCIL_COMPARE_STATE State0;
D3D12XBOX_HISTENCIL_COMPARE_STATE State1;
} D3D12XBOX_HISTENCIL_CONTROL;
State0
The first comparison to perform, as a D3D12XBOX_HISTENCIL_COMPARE_STATE structure.
State1
The second comparison to perform, as a D3D12XBOX_HISTENCIL_COMPARE_STATE structure.
This structure is used by the following methods:
Header: Declared in d3d12_x.h.