D3D12XBOX_HISTENCIL_CONTROL Structure

Specifies the first and second comparisons to perform.

Syntax

typedef struct D3D12XBOX_HISTENCIL_CONTROL {
    D3D12XBOX_HISTENCIL_COMPARE_STATE State0;
    D3D12XBOX_HISTENCIL_COMPARE_STATE State1;
} D3D12XBOX_HISTENCIL_CONTROL;  

Members

State0
The first comparison to perform, as a D3D12XBOX_HISTENCIL_COMPARE_STATE structure.

State1
The second comparison to perform, as a D3D12XBOX_HISTENCIL_COMPARE_STATE structure.

Remarks

This structure is used by the following methods:

Requirements

Header: Declared in d3d12_x.h.

See also

D3D12XBOX_HISTENCIL_COMPARE_FUNCTION