Enables or disables the Hi-Stencil hardware. Provides a direct but temporary override until the next depth/stencil resource is bound to the pipeline.
public:
void SetHiStencilControlX(
const D3D12XBOX_HISTENCIL_CONTROL *pControl
)
pControl
Type: D3D12XBOX_HISTENCIL_CONTROLĀ *
[in, optional] The parameter to enable, disable, or configure Hi-Stencil, as a pointer to a D3D12XBOX_HISTENCIL_CONTROL structure.
Provides a direct but temporary override until the next depth/stencil resource is bound to the pipeline. In contrast, ID3D12GraphicsCommandList::SetHiStencilStateX sets hierarchical stencil compare states that will persist on a given resource.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.