CoreApplication.Resuming Event

Occurs when an app is resuming.

Syntax

public:
static event EventHandler<Object^ >^ Resuming {
         EventRegistrationToken add (EventHandler<Object^ >^ value);
         void remove (EventRegistrationToken token);
}  

Remarks

In the Resuming event handler, the game code does not need to restore the game state because all the data variables have remained intact. The game, however, may have been suspended for a significant amount of time, so the game should refresh any displayed content related to the current time or date values. The game also may need to reestablish network connections if the game had been in a suspended state for a long time, or if established connections timed out before being suspended.

Requirements

Namespace: Windows.ApplicationModel.Core

Metadata: windows.winmd

See also

Overview

App States

White Papers - Process Lifetime Management for Xbox One

Reference

CoreApplication Class

CoreApplication Members

Windows.ApplicationModel.Core Namespace

CoreApplication.Suspending Event

CoreApplicationView.Activated Event

CoreApplication.ResourceAvailabilityChanged Event