Occurs when the resources available to an app changes.
public:
static event EventHandler<Object^ >^ ResourceAvailabilityChanged {
EventRegistrationToken add (EventHandler<Object^ >^ value);
void remove (EventRegistrationToken token);
}
Titles should register for the ResourceAvailabilityChanged event to be notified when the available resources to a title have changed. When this event is fired, titles should examine the CoreApplication::ResourceAvailability property to determine the new resource state of the title.
Namespace: Windows.ApplicationModel.Core
Metadata: windows.winmd
Xbox One GPU Allocation Update
Windows.ApplicationModel.Core Namespace
CoreApplication.Resuming Event