Signals when a gamepad is added.
public:
static event EventHandler<GamepadAddedEventArgs^ >^ GamepadAdded {
EventRegistrationToken add (EventHandler<GamepadAddedEventArgs^ >^ value);
void remove (EventRegistrationToken token);
}
Note
This is a cross-OS call. For more information, see Cross-OS Calls.
Namespace: Windows.Xbox.Input
Metadata: windows.winmd