Overrides the system, which will switch the Kinect input for at least 100ms.
public:
static void OverrideKinectInteractionMode(
KinectInteractionMode mode
)
mode
Type: KinectInteractionMode
The supplied mode.
Once the override completes, the KinectInteractionMode is reset to Normal.
A media control, while playing, should set the KinectInteractMode to Media. When paused, set KinectInteractMode to Normal.
Note
This is a cross-OS call. For more information, see Cross-OS Calls.
Namespace: Windows.Xbox.Input
Metadata: windows.winmd