InputManager.SetKinectOnePersonManualEngagement Method

Directs the system to track the specified body/hand pair as engaged.

Syntax

public:
static void SetKinectOnePersonManualEngagement(
         BodyHandPair^ bodyHandPair
)  

Parameters

bodyHandPair
Type: BodyHandPair 

The body/hand pair that should be tracked as engaged.

Remarks

After calling this method, the PointerPointProperties.IsEngaged Property property will be true for the PointerPoint Class associated with the specified body/hand pair.

Requirements

Namespace: Windows.Xbox.Input

Metadata: windows.winmd

See also

Reference

InputManager Class

InputManager Members

Windows.Xbox.Input Namespace