Directs the system to track the two specified body/hand pairs as engaged.
public:
static void SetKinectTwoPersonManualEngagement(
BodyHandPair^ bodyHandPair1,
BodyHandPair^ bodyHandPair2
)
bodyHandPair1
Type: BodyHandPair
The first body/hand pair that should be tracked as engaged.
bodyHandPair2
Type: BodyHandPair
The second body/hand pair that should be tracked as engaged.
After calling this method, the PointerPointProperties.IsEngaged Property property will be true for the PointerPoint Class objects associated with the specified body/hand pairs.
Namespace: Windows.Xbox.Input
Metadata: windows.winmd