Clears an unordered access resource with a float value. Not implemented.
public:
void ClearUnorderedAccessViewFloat(
ID3D11UnorderedAccessView *pUnorderedAccessView,
const FLOAT Values[4]
)
pUnorderedAccessView
Type: ID3D11UnorderedAccessView *
[in] The ID3D11UnorderedAccessView to clear.
Values
Type: FLOAT
[in] Values to copy to corresponding channels, see remarks.
This API works on FLOAT, UNORM, and SNORM unordered access views (UAVs), with format conversion from FLOAT to *NORM where appropriate. On other UAVs, the operation is invalid and the call will not reach the driver.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.