ID3D12XboxDmaCommandList::CopyMemoryToMemoryX Method

Copies data from one GPU virtual address to another.

Syntax

public:
void CopyMemoryToMemoryX(
         D3D12_GPU_VIRTUAL_ADDRESS Destination,
         D3D12_GPU_VIRTUAL_ADDRESS Source,
         UINT64 SizeBytes,
         D3D12XBOX_COPY_FLAGS Flags
)  

Parameters

Destination
Type: D3D12_GPU_VIRTUAL_ADDRESS 

The address to copy to.

Source
Type: D3D12_GPU_VIRTUAL_ADDRESS 

The address to copy from.

SizeBytes
Type: UINT64 

The size of the memory to copy, in bytes.

Flags
Type: D3D12XBOX_COPY_FLAGS 

Flags to control this operation, as a bitwise-OR’d combination of D3D12XBOX_COPY_FLAGS enumeration constants, such as for “none”.

Return value

None.

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.

See also

Reference

CopyMemoryToMemoryX

ID3D12XboxDmaCommandList Interface

ID3D12XboxDmaCommandList Members