public:
void CopyResource(
ID3D12Resource *pDstResource,
ID3D12Resource *pSrcResource
)
pDstResource
Type: ID3D12Resource *
[in] The destination resource to copy to, as a pointer to an ID3D12Resource.
pSrcResource
Type: ID3D12Resource *
[in] The source resource to copy from, as a pointer to an ID3D12Resource.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.