Sets one UAV while substituting a new base address for the UAV.
public:
void CSSetPlacementUnorderedAccessView(
UINT Slot,
ID3D11UnorderedAccessView *pUnorderedAccessView,
UINT UAVInitialCount,
void *pBaseAddress
)
Slot
Type: UINT
[in] The slot. Valid range is 0 to D3D11_1_UAV_SLOT_COUNT - 1.
pUnorderedAccessView
Type: ID3D11UnorderedAccessView *
[in] The unordered access view, as a pointer to ID3D11UnorderedAccessView.
UAVInitialCount
Type: UINT
[in] The UAV initial count.
pBaseAddress
Type: void *
[in] The new base address for the UAV.
UAV counters are not supported.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.