Initializes a D3D12XBOX_TESSELLATION_PARAMETERS_DESC structure with default limits.
public:
void D3D12XboxInitializeDefaultTessellationParameters(
D3D12XBOX_TESSELLATION_PARAMETERS_DESC *pDesc
)
pDesc
Type: D3D12XBOX_TESSELLATION_PARAMETERS_DESC *
The address of the tessellation parameters description structure that will be initialized.
This helper function initializes the D3D12XBOX_TESSELLATION_PARAMETERS_DESC structure pDesc with default limits.
D3DINLINE void D3D12XboxInitializeDefaultTesselationParameters(D3D12XBOX_TESSELLATION_PARAMETERS_DESC* pDesc)
{
pDesc->PatchesPerThreadgroup = D3D12XBOX_TESSELLATION_PARAMETERS_PATCHES_PER_THREADGROUP_DEFAULT;
pDesc->TessellationFactorThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_TESSELLATION_FACTOR_THRESHOLD_DEFAULT;
pDesc->DsWaveThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_DS_WAVE_THRESHOLD_DEFAULT;
}
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.