D3D12XboxInitializeDefaultTessellationParameters

Initializes a D3D12XBOX_TESSELLATION_PARAMETERS_DESC structure with default limits.

Syntax

public:
void D3D12XboxInitializeDefaultTessellationParameters(
         D3D12XBOX_TESSELLATION_PARAMETERS_DESC *pDesc
)  

Parameters

pDesc
Type: D3D12XBOX_TESSELLATION_PARAMETERS_DESC *

The address of the tessellation parameters description structure that will be initialized.

Return value

None.

Remarks

This helper function initializes the D3D12XBOX_TESSELLATION_PARAMETERS_DESC structure pDesc with default limits.

      D3DINLINE void D3D12XboxInitializeDefaultTesselationParameters(D3D12XBOX_TESSELLATION_PARAMETERS_DESC* pDesc)
      {
        pDesc->PatchesPerThreadgroup = D3D12XBOX_TESSELLATION_PARAMETERS_PATCHES_PER_THREADGROUP_DEFAULT;
        pDesc->TessellationFactorThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_TESSELLATION_FACTOR_THRESHOLD_DEFAULT;
        pDesc->DsWaveThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_DS_WAVE_THRESHOLD_DEFAULT;
      }  

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.