Debugging your Title without a Network Connection

The ability to test and debug your title in an environment without a connection to the Internet or to Xbox Live is critical to ensuring that your title will behave correctly when these network-down situations occur in the real world.

The xbstress tool allows your development kit to simulate a situation where it is unplugged or otherwise unable to connect to the internet. This eliminates the need to physically set up a network which is not connected to the internet or use a PC with multiple network cards to simulate a no connectivity situation.

To simulate an unplugged console

  1. Run xbstress simulate and specify network=broken.
    xbstress simulate network=broken  
    
  2. Run and debug your code as normal. xbstress does not impact all traffic coming from the Xbox One. Traffic associated with tools is exempted from network simulation in order to ensure that those tools work properly while you are debugging the issues that arise when you are challenging your network code with a simulated connection.
  3. When you are done testing, turn the network simulation off using xbstress stop.

See Network stress for additional information on using xbstress.

See also

Debugging Xbox One Projects