This section contains information about the following layer interfaces:
| Name | Description |
|---|---|
| ID3D11Debug | A debug interface controls debug settings, validates pipeline state and can only be used if the debug layer is turned on. |
| ID3D11InfoQueue | An information-queue interface stores, retrieves, and filters debug messages. The queue consists of a message queue, an optional storage filter stack, and a optional retrieval filter stack. |
| ID3D11RefDefaultTrackingOptions | The default tracking interface sets reference default tracking options. |
| ID3D11RefTrackingOptions | The tracking interface sets reference tracking options. |
| ID3D11TracingDevice | The tracing device interface sets shader tracking information, which enables accurate logging and playback of shader execution. |