ID3D11Debug Interface

A debug interface controls debug settings, validates pipeline state and can only be used if the debug layer is turned on.

Syntax

interface ID3D11Debug : public IUnknown  

Remarks

This interface is obtained by querying it from the ID3D11Device using IUnknown::QueryInterface.

For more information about the debug layer, see Debug Layer.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11Debug Members