ID3D11Debug has the following members.
| Name | Description | |
|---|---|---|
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GetFeatureMask | Get a bitfield of flags that indicates which debug features are on or off. |
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GetPresentPerRenderOpDelay | Get the number of milliseconds to sleep after IDXGISwapChain::Present is called. |
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GetSwapChain | Get the swap chain that the runtime will use for automatically calling IDXGISwapChain::Present. |
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ReportLiveDeviceObjects | Report information about a device object’s lifetime. |
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SetFeatureMask | Set a bit field of flags that will turn debug features on and off. |
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SetPresentPerRenderOpDelay | Set the number of milliseconds to sleep after IDXGISwapChain::Present is called. |
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SetSwapChain | Sets a swap chain that the runtime will use for automatically calling IDXGISwapChain::Present. |
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ValidateContext | Check to see if the draw pipeline state is valid. |
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ValidateContextForDispatch | Verifies whether the dispatch pipeline state is valid. |