ID3D11Debug::ValidateContextForDispatch Method

Verifies whether the dispatch pipeline state is valid.

Syntax

public:
HRESULT ValidateContextForDispatch(
         ID3D11DeviceContext *pContext
)  

Parameters

pContext
Type: ID3D11DeviceContext *

[in] A pointer to the ID3D11DeviceContext that represents a device context.

Return value

Type: HRESULT 

This method returns one of the return codes described in the topic Direct3D 11 return codes.

Remarks

Use this method before you call a dispatch method (for example, ID3D11DeviceContext::Dispatch). Validation requires the debug layer.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11Debug

ID3D11Debug Members