ID3D11Debug::GetFeatureMask Method

Get a bitfield of flags that indicates which debug features are on or off.

Syntax

public:
UINT GetFeatureMask()  

Return value

Type: UINT 

Mask of feature-mask flags bitwise ORed together. If a flag is present, then that feature will be set to on, otherwise the feature will be set to off. See ID3D11Debug::SetFeatureMask for a list of possible feature-mask flags.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11Debug

ID3D11Debug Members