ID3D11Asynchronous::GetDataSize Method

Get the size of the data (in bytes) that is output when calling ID3D11DeviceContext::GetData.

Syntax

public:
UINT GetDataSize()  

Return value

Type: UINT 

Size of the data (in bytes) that is output when calling GetData.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11Asynchronous

ID3D11Asynchronous Members