Get the size of the data (in bytes) that is output when calling ID3D11DeviceContext::GetData.
public:
UINT GetDataSize()
Type: UINTÂ
Size of the data (in bytes) that is output when calling GetData.
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).