Gets the description for rasterizer state that you used to create the rasterizer-state object.
public:
void GetDesc1(
D3D11_RASTERIZER_DESC1 *pDesc
)
pDesc
Type: D3D11_RASTERIZER_DESC1 *
[out]
A pointer to a D3D11_RASTERIZER_DESC1 structure that receives a description of the rasterizer state. This rasterizer state can specify forced sample count.
You use the description for rasterizer state in a call to the ID3D11Device1::CreateRasterizerState1 method to create the rasterizer-state object.
Header: Declared in d3d11_x.h (d3d11_1.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).